The CoGM wanted to do this test for the following reasons:
1.) How the classes do against each other.
2.) How each player is doing in respect to the other people of the same class.
3.) Who knows how to DPS and who just bashes their head on their keyboard (ie. uses a good cycle)
4.) Who to take on certain fights where DPS is a must.
I realize "normal" guilds don't necessarily do this but read on if you want to know more about the results of the test. Ok lets move on.
Hopefully this helps raiding folks who are reading this blog where they should be DPS wise.
I specced Titans grip last night. I put points into Bloodsurge even though I'm not a big fan of it.
I went down to Arms to get Deep wounds. Don't bother looking at Armory .. I specced prot right after the tests to tank 10man Naxx.
The only glyph I saw that benefits fury was the Heroic strike Glyph.
IMPORTANT: The miss rate was lowered by Blizzard. Instead of needing 9% chance to hit you now only need 8% to be capped on yellow attacks.
This change made the switch from Arms-> Fury(TG) a little easier.
We started at Undercity. Our first DPS test lasted for 6 minutes. We used Bloodlust at the 2min mark.
The problem that we ran into was the Raid boss dummy went down fast. This caused
1.) Mages, hunters, and warriors have finishing moves to use when the target is below a certain %.
2.) Certain class abilities like Ret pallies and DK gets their damage nerfed due to the mob's HP at zero.
So they cut down the test down to 3-4 minutes.
NOTE: I didn't even spam execute. I find that I get rage starve when I spam it. Instead I try to use it whenever I just used Bloodthirst and Whirlwind so it's enough time to get rage for another Bloodthirst.
So after a couple of pre-test we went on to TB for the "real" test. Hopefully by this time classes are already familiar with their rotations and what spec to use.
DPS TESTS RESULTS
Hunter's and Mages just raped everybody on the meters ... heck even hunter's pet do more damage than some of our Rogues ....
Regarding the Dummies armor, yes the dummy has armor we tested it with and without sunder armor and we noticed a significant increase in DPS not as much as the real bosses but enough to make a difference.
Good thing there were trial runs as that was the first night I specced TG boss wise. I had enough time to get used to the rage generation and when to use my abilities.
Of course me being top 1 or 2 melee made me feel pretty good and relieved. The first run where I did 4330ish DPS my crit was just going all over the place it was crazy. The other DPS warrior Abrems was Arms during the pre-test but switched to FUry. He is not hit capped and his weapon is not as good as mine. Next week we will do another run.
The Raid leaders were concerned about Rogue's DPS they are kinda low. They were mostly concerned about players with the same class but a huge gap on DPS.
I think everyone had an idea where they stand now DPS wise, max dps spec, proper rotations, what mistakes to avoid and hopefully everyone had a good competitive fun while doing it. All in all the tests lasted for an hour and a half.
All these are posted at WWS but I think it just took overall. Check out our guildsite http://renascenteredar.com/ and follow the link for WWS if you are interested.
My thoughts on TG spec. It is definetely the better dps spec for pve. The argument now is the 2% increase in physical dmg in Arms, if its worth to have 2 Warriors using Titans grip or the other one using Arms for utility.
This generally depends on the raid makeup and the difference in DPS the TG and arms is doing. I will post more about this later.